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Trait And Ability Negation


Negating the ability to heal oneself
Ability to:
negate additional abilities and traits common to supernatural species
Character(s):
Unnamed Villain


Kirk Malus (lost)

Trait and ability negation is the ability to negate all supernatural traits and additional abilities or gifts that a supernatural species may possess.

Characters[]

  • An unnamed villain in World 4 possessed this ability naturally.
  • Kirk Malus also previously possessed this ability.

Limits[]

Unnamed Villain[]

This villain could negate the supernatural traits common to a species, and could also negate additional abilities a supernatural being could possess on top of these. He would weaken their altered forms, remove their physical strength and speed and slow healing. However, he needed to know exactly which traits and abilities he was negating, and how many people he'd need to negate them in. He successfully used the ability to negate Tannith Reddan and her quintuplets when he abducted the children, and at first he was also successfully negating the subsequent rescue party. However, he didn't negate Lleucu Firelock's ability manipulation because he didn't know she'd gained it, and therefore he couldn't prevent himself from being negated in turn. When he initially negated Tannith, her injuries also proved harder and slower than usual to repair using the ability of healing.

Kirk Malus[]

Kirk possessed the ability to negate both abilities and supernatural traits. He could also sense what abilities an individual had. He was often shown threatening to delete them when angry, turning the person entirely human and vulnerable, but he was never shown actually using his gift. He lost the ability himself when he was turned human again by his sister, Anna Malus, and when he was turned into a vampire the new ability he gained was a different one.

Similar Abilities[]